Added small AOE damage sphere that triggers when ghoul lands.Ghoul lunging/jumping animations improved.Neither Hellhound nor Goblin can be weakened by flashlight.Goblin can be damaged outside of light, but can't be killed.Hellhound takes no damage outside of light sources - no longer take additional damage from headshots.Demon now fires an arcing projectile - projectile creates a pool of acid that damages players that stand in it.Goblin now uses a shoulder ram style animation for his charge.Post process volume work was added to all safe rooms to give them safer feel.Exploding shape has a completely new and unique model.Model and texture updates better differentiate enemies.Numerous new and updated ability effects have been added across all character and monster classes.Artistic narrative displays added throughout the game.
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